New features in the distant future for LHCb Physicists

Learning Objectives

  • "Learn a few of the plans for C++"

C++ is on a 3 year cycle, with groups working on Technical Specifications (TS's). Many TS's were proposed for C++17, but failed to make the cut. They may make it into a later version, however, and may need support from users like you. So here are the most interesting plans:

Parallelism II

The parallel TS that was accepted has an extension that was not; it it planned for the future. This add a few things, like auto-deduction of the best execution policy.

Concepts

This TS was sorely missed; even though it doesn't directly affect code, it does something even more important: It improves error messages and clarifies templated code structure. Although the syntax is a bit dense (it's C++, after all), what it does is simple. If you write a templated function, you probably have some concept of what the parameters should be. This allows you to specify that upfront. You can say something like "I expect the type to be a number" or "I expect to the type to have a .Save() and .Load() methods", and the error message if this fails will occur in the right portion of the code, and will clearly define the problem. As a library user, you will only notice that error messages improve; as a library author, you will need to think about what template expect and add concepts to them in order to benefit.

Modules

C++'s biggest remaining problem is the horrendous, hack of a system from the 1970's called #include. It only knows how to copy and paste code when compiling, causing huge, ugly, long compiles. A real module system would make combining code and compiling cleaner and faster (by a lot). This was not quite ready for 2017, but was close.

Ranges

Ranges uses concepts so heavily that it was not going to go in without it. It can define a range (like 10-20) of an object (like a vector) without wasting memory. It also would allow the standard library to work on ranges, which would be defined for things like std::vector, allowing the following notation:

std::for_each(vect.begin(), vect.end(), do_something);

to change to:

std::for_each(vect, do_something);

Of course, the point would be to do something like this:

std::for_each(vect[{2,5}], do_something);

which would take the second up to the fifth elements of vect and only operate on those. I'm assuming vectors will support view's iterating and slicing here, otherwise you might need to wrap a vector in a view from Ranges.

Reflection

This is not really even a TS yet, just a Study Group (SG). However, it is a huge topic, and it being pushed forward by the ROOT team among others. It would allow a C++ class to know what it is, just like a Python class does, and would eliminate/fix/simplify most of what ROOT does, like the saving of arbitrary classes. ROOT's dictionary generator is just a hack for the missing Reflection feature. Read more here. Like several of the newest proposals, it uses Concepts.

Compile-time code

This would allow a programmer to execute arbitrary code blocks at compile time; due to similarity with constexpr, this is proposed to look like this:

constexpr {
    // The code in the block executes during compilation
}

This would be useful for reflection (since you can process the members of a reflection enabled class), and with a third new feature, injection, you could even inject new methods at compile time. That brings us to our next new feature...

Metaclasses

This is a radical proposal that is exciting everyone, but requires a series of features to be added (reflection, compile-time code, and injection) that are still being worked on. If this was added, however, it could replace the custom dictionary generators of ROOT and Gaudi Object Description (or just about any other system), it could provide simple ways to add things like Python bindings, and much more. All of this inside a framework that would be easier to debug than templates. It could also unify many of the other concepts in C++, like classes vs. structs, into a single conceptual framework. See Herb Sutter's site for more on the proposal.

This proposal would allow new versions of the "class" keyword to be added that add new functionality and set new defaults; even generate several classes from one definition. For example, you could remake the existing struct just using a metaclass definition that sets the defaults to public and adds default constructors.

Smaller changes

The operator. proposal for C++17 needed a last minute change, and may or may not make it into C++17 as a special case. It allows smart references just like we currently have smart pointers.

There has been some work on unified call syntax, which would allow x.something(y) to fall back to something(x,y) and vice versa.

Some experimental libraries that may make it in eventually are Transactional Memory, Concurrency, Networking, Coroutines, Graphics, and Numerics.

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